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At SIGGRAPH 2017, held in Los Angeles, CA, the Autodesk Media & Entertainment team unveiled a series of updates across its key products, including the Media & Entertainment Collection, Maya, Shotgun, Arnold, 3ds Max, and Flame. These enhancements are designed to streamline and accelerate production workflows for films, TV shows, games, and immersive experiences. The new features reflect direct feedback from users, aiming to improve collaboration and creativity across teams worldwide.
As AR and VR continue to gain traction, with more content being produced by platforms like Netflix and Amazon, the demand for animation and VFX services has never been higher. Autodesk is focused on helping customers create, connect, and compute faster and more efficiently, enabling them to meet tight deadlines and budget constraints. The tools showcased at the event are all aimed at improving productivity and empowering artists to bring their visions to life.
**Media & Entertainment Collection**
The collection now offers even greater value, flexibility, and ease of use. New subscription benefits include Arnold 5-Packs (now available), Cloud Rights, and SketchBook for Enterprise. These additions provide more options for studios looking to optimize their creative processes.
**Maya 2018**
This release brings enhanced character creation tools, motion graphics capabilities, and improved rendering. The new version includes dynamics, instancing, and an updated Arnold engine with performance improvements. Artists can now work more intuitively and efficiently, making the creative process smoother and more enjoyable.
**Shotgun**
Shotgun continues to evolve as a powerful platform for media collaboration. New features include plug-and-play integrations, improved RV support, and single sign-on. Additionally, site administrators benefit from smarter data retention and enhanced security measures, ensuring a more reliable and efficient workflow for studios of all sizes.
**Arnold v5.0.1**
This update builds on the previous Arnold 5.0 release, adding AOV shaders for cryptomatte workflows, thin film support for standard surfaces, and various optimizations. It’s available with Maya and 3ds Max or as a plugin for other DCC applications. Educational institutions can also access Arnold for free through the Autodesk Education Portal.
**3ds Max 2018.1**
The latest version introduces VR authoring tools, making it easier for designers to create immersive visualizations. 3ds Max Interactive simplifies the development of interactive architectural scenes, while UX and UV unwrap improvements enhance the overall user experience. We demonstrated the 3ds Max to VR workflow at our booth and shared insights during a Vision Series session on Smart Content.
**Flame Family 2018.2**
This release boosts artist productivity with new tools like Pybox, a Python-based image processor, and projector functionality. Other enhancements include contextual menus, smart merge, and scriptable batch commands, expanding pipeline integration possibilities.
You can explore more about what we showcased at SIGGRAPH 2017 by visiting: [http://area.autodesk.com/siggraph2017](http://area.autodesk.com/siggraph2017).